Jam Version Update (v.0.9d JAM)


Here we go again!
I reworked some of the code to use fewer sprite resources, which allowed me to generate projectiles with more unique tiles. Thanks to this, I was finally able to create the +1 mini-life projectile and adjust Endless Mode to work the way I originally envisioned. The mode plays a bit differently now, but not too much. I'll retouch the game page to reflect this.

  • When you throw a wolf up or down and you already have all your lives and mini-lives, you’ll still get +2 points.
  • If your mini-life count is below 9, it will now increase by +1.
  • If you have 9 mini-lives and fewer than 3 lives, throwing a wolf up/down will restore one lost life, and your mini-life counter will reset to 0. 

Also, now the naming of files will change to reflect the version of the rom. You can see it in the downloads section! I just had to duplicate the .gbc rom and rename it to sheepsplit_jam.gbc in order to comply with GBCompo2025 rules. But it's just the same file!

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