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Sheep Split

Sheep Split

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Devlog

  • Jam Version Update (v.0.9e JAM)
    August 27, 2025 by lmk.dots#update
    Here I bring you some changes that I hope wil make the game better! Graphics : New graphics for sheep and wolf faces when you pick them up . Sheep now look distressed (they know they’re about to be... Continue reading
  • Jam Version Update (v.0.9d JAM)
    August 25, 2025 by lmk.dots#update
    Here we go again! I reworked some of the code to use fewer sprite resources, which allowed me to generate projectiles with more unique tiles. Thanks to this, I was finally able to create the +1 mini-l... Continue reading
  • Jam Version minor update (v.0.9c JAM)
    August 25, 2025 by lmk.dots
    I’ve just updated the jam version (formerly v.0.9JAM) with: Minor bug fixes . Reduced sheep speed in Timed Mode: Easy for better balance. A new dialogue box that prompts first-time players to check... Continue reading
  • Sheep Split: First Jam version release (v.0.9 JAM)
    August 25, 2025 by lmk.dots#release
    I’ve just released Sheep Split , my GBCompo2025 entry , for everyone to play! What started on August 1st as a small sheep-throwing mini-game idea has, in less than three weeks, grown into a full arc... Continue reading
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